BUILD A SYNDICATEPLAY FREE

How to Play Build a Syndicate

The beginner's road from street operator to Don — everything your first week in the city looks like. Build a Syndicate is a free mafia browser MMO: no download, phone and PC, and every rival you meet is a real player.

1. Your first hour: run the jobs

You arrive with pocket change, one operator, and a city that doesn't know your name. Open the Jobs tab and start with the small stuff — pickpocket runs and shakedowns pay out in minutes. Jobs are the engine of your early economy: every payout counts toward your lifetime take, and lifetime earnings unlock bigger operations — ATM skimming, car boosting, armored trucks, cartel escorts.

Two rules the veterans live by: always keep a job running (they finish on a clock, even while you're offline), and hire more operators early. Your second operator roughly doubles your income for pocket money — it's the best purchase in the game.

Tip: some later jobs need gear — a burner phone, a wiretap kit. The Black Market sells them once. You keep the gear forever.

2. Bank it before you lose it

Cash on hand can be taken. The Bank can't be raided — deposit what you don't need, earn a little interest, and upgrade your vault as your fortune grows. Wire transfers let you pay other players directly by Bank ID; the wire is how deals, debts and favors move through the city.

3. Raise your army

Muscle is survival. In the Army tab, train Thugs first — cheap, fast, expendable. The Research Tree unlocks the real specialists: Spies for intelligence, Motorcycles for speed, Enforcers to hold the line, Hitmen and Mercenaries for the heavy work, Doberman Handlers for defense. Grow your barracks capacity through research, equip your soldiers with Black Market weapons and armor, and remember: every unit is accountable — soldiers standing garrison abroad still count as yours.

4. Found (or join) a syndicate

Solo operators survive. Families run the city. A syndicate gets you ranks, a shared stash, an armory, group chat, and the diplomacy game — alliances, declared wars, armory contracts with other families. Founding one costs almost nothing; the real cost is earning the loyalty of the people in it. If you're new, joining an established family is the fastest way to learn — and to be protected.

5. Take territory

The World Map is where the endgame lives: four nations, dozens of cities, every one of them holdable. March your soldiers to take a city, garrison it, and it pays your syndicate income. Rivals will march back. Spies tell you what's coming; reinforcements decide whether it matters. Territory war is slow, mean, and the most profitable thing in the game.

6. The rest of the city

Your first-week checklist

Enter the Underworld — Play FreeNo download · works on phone and PC · early access